The Sims - Deluxe Edition

The Sims - Deluxe Edition

Open Cheat Screen:

------------------

Press [Ctrl] + [Shift] + C during game play to display a

prompt in the upper left corner of the screen.

Note:, enter [Exclamation point] at the prompt to

repeat the last cheat entered.

Enter a [Semi-colon] between codes to enter multiple

codes at the same time.

Result Code

--------------------------------------------------------------

1000 Simoleons - klapaucius

Add new family history stat to the current

family - hist_add

Appends the route destination list to AllRoutes.txt

every time a route is found - write_destlist

Architecture tools automatically set the level as

needed - auto_level

Automatically import and load indicated FAM file - import

Automatically load indicated house, no questions

asked - house

Check and fix required lot objects - prepare_lot

Completely flush app to VM file when running Windows NT - flush

Crash game - crash

Create moat or streams - water_tool

Create shrunk_text_#.bmp files - shrink_text

Create-a-character mode - edit_char

Display personality and interests - interests

Draw all animation frames disabled - draw_all_frames off

Draw all animation frames enabled - draw_all_frames on

Draw colored dots at each person's origin - draw_origins

Dump entire memory to core_dump_[date:time].txt - core_dump

Dump selected person's most recent list of scored

interactions to a file - dump_happy

Dump selected person's motive contribution curve to a

file - dump_mc

Enable debug flag to show outcome choice dialogs for

social interactions - debug_social

End sim logging - sim_log end

Execute "file.cht" file as a list of cheats - cht

Floorable grid disabled - draw_floorable off

Floorable grid enabled - draw_floorable on

Force an assert for testing - assert

Log animations in the event log window - log_animations

Map editor disabled - map_edit off

Map editor enabled - map_edit on

Move any object - move_objects

No tutorial object generation when tutorial house is

loaded - tutorial off

Prevent web browser crashes - browser_failsafe

Preview animations disabled - preview_anims off

Preview animations enabled - preview_anims on

Programmer stats - tile_info

Quit game - quit

Read in behavior tuning constants from Tuning.txt - #import

Rebuilds entire control panel/UCP from scratch - rebuild_cp

Refresh the BMP_ resources for all people whose

IFF files are writable - refresh_faces

Rematch dependent textures and regenerate

bitmaps for all user characters - refresh_textures

Restore tutorial - restore_tut

Rotate camera - rotation

Routing debug balloons disabled - route_balloons off

Routing debug balloons enabled - route_balloons on

Run series of random operations on unhoused

families - fam_test

Save currently loaded house - save

Save family history file - history

Say "plugh" - plugh

Say "porntipsguzzardo" - porntipsguzzardo

Say "xyzzy" - xyzzy

Selected person's path displayed - draw_routes on

Selected person's path hidden - draw_routes off

Set event logging mask - log_mask

Set free thinking level - autonomy

Set game speed - sim_speed

Set grass change value - edit_grass :

Set grass growth - grow_grass

Set lot size - lot_size

Set maximum milliseconds to allow simulator - sim_limit

Set sim speed - sim_speed

Set time of day - set_hour

Set z offset for thought - bubbles bubble_tweak

Sets the neighborhood directory to the path -

Sets up the borders of the lot with non-editable flag.

Requires rotation - lot_border

Sets whether menu items appear for in use objects - allow_inuse

Show memory view window in debug builds of the game - memview

Start sim logging - sim_log begin

Swap the two house files and updates families - swap_houses

Ticks disabled - sweep off

Ticks enabled - sweep on

Tile information displayed - tile_info on

Tile information hidden - tile_info off

Toggle allowing visitors to be controlled using the

keyboard - visitor_control

Toggle assets report - report_assets

Toggle automatic object reset feature - auto_reset

Toggle calls to PeekMessage within sim loop - sim_peek

Toggle camera mode - cam_mode

Toggle display of unavailable interactions in person

control menus - all_menus

Toggle music - music

Toggle object compression in save file - obj_comp

Toggle quaternion transformations - quats

Toggle sound log window - sound_log

Toggle sounds - sound

Toggle web page creation - html

Total reload of people skeletons, animations, suits

and skins - reload_people

Trigger sound event - soundevent

Write out an RTE file every time a route is found - write_routes

Write out behavior tuning constants to Tuning.txt - #export

 

Unlimited cash $$$:

-------------------

Submitted by: Spike-101

E-Mail: spike_hacker_inc@yahoo.com

First you must start by opening the cheat screen, you can

do this by pressing [Ctrl] + [Shift] + C during game play

and look on the top left hand corner were you will find

a gray box. Now type in "rosebud" and your money will go

up by 1,000 Simoleons.

Now open the cheat box again and put the repeat cheat on which is

"!;" but do this many times like this "!;!;!;!;!;!;!;!".

Put in about 20 of them and put one "101" at the end of the last explanation,

like this:

"!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!101" and just press

enter, a screen will come up saying "no such cheat". but look at

your cash every time your money goes up by 20,000.

The most you will see is 9,999,999, just carry on pressing enter, even when

it is past 9,999,999. When you are tired goto bye mode and buy something

really expensive. Look at your money it stays at 9,999,999.

 





{START_COUNTER}