motherlode | $50,000 |
IndividualRoofSlopeAngle [15/75] | Activates a tool to change the roof slopes of individual roofs on a lot |
boolprop ShowCatalogePFlags [true/false] | Activates labels in the detail view of each Buy mode and Build mode objects to show which product they came from (EP or SP) |
boolprop constrainFloorElevation false | Allows you to change elevation of floor tiles. |
clear | Clears all cheat codes on the screen, but codes are still in effect. |
exit | closes cheat window |
DeleteAllObjects [Doors/Windows/Stairs] | Deletes all Doors, Windows or Stairs on lot |
DeleteAllFences | Deletes all fences on lot |
DeleteAllHalfWalls | Deletes all half walls on lot |
DeleteAllWalls | Deletes all walls on lot |
boolprop constrainFloorElevation true | Disables the ability to change elevation of floor tiles. |
expand | expands or contracts cheat window |
kaching | get 1000 cash |
boolProp testingcheatsenabled true/false | if set to true ALL other cheats work. |
boolprop ShowLotPackageFilename (True/False) | In neighborhood, shows filename of house when lot is highlighted |
vsync (on/off) | increases game performance but lowers graphics |
help -all | list cheats |
boolprop ControlPets [on/off] | Makes pets fully controlable, but you can't cancel actions from their queue |
boolprop PetActionCancel [true/false] | Makes the actions in a pet's queue accessible |
StretchSkeleton | makes your sims larger or smaller |
moveobjects (on/off) | moves objects and deletes you couldnt before |
slowmotion | Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
boolprop lotTerrainLighting (True/False) | Set to false and lots will not light up when highlighted in neighborhood |
boolprop locktiles (True/False) | Set to false to place floor tiles outside lot |
boolprop displayNeighborhoodRoadsWithModel (True/False) | Set to false to remove bridges from neighborhood. |
boolprop lotTerrainPaints (True/False) | Set to false to remove floorpainting on lot |
boolprop displayNeighborhoodProps (True/False) | Set to false to remove props like rocks and towers from neighborhood |
boolprop objectShadows (True/False) | Set to false to remove removes shadows on objects outside house |
boolprop lotWater (True/False) | Set to false to remove removes water (ponds) from lots |
boolprop displayNeighborhoodRoads (True/False) | Set to false to remove roads from neighborhood |
boolProp guob (True/False) | Set to false to remove shadows on objects inside house |
boolprop displayNeighborhoodWater (True/False) | Set to false to remove water from neighborhood |
boolprop displayLotImposters (True/False) | Set to false to removes house graphics from neighborhood |
boolprop displayNeighborhoodFlora (True/False) | Set to false to removes trees/plants from neighborhood |
boolprop displayLookAtBoxes (True/False) | Set to true and blocks appear on Sims faces and on parts where Sims look at |
boolprop carsCompact (True/False) | Set to true and cars will have more detail in neighborhood |
boolprop renderSelectedSimLevel (True/False) | Set to true and walls will no longer cut away from selected Sim |
boolprop allObjectLightsOn (True/False) | Set to true to light up objects continuously instead of only when used |
boolProp displayPaths (True/False) | Set to true to see the path where the selected Sim walks to |
boolprop lotInfoAdvancedMode (True/False) | Set to true to show lot information |
boolProp simShadows (True/False) | Toggle shadows on/off for Sims |
aging off | turn off aging |
aging on | turn on aging |
boolprop DisablePuppyKittenAging [true/false] | Turns off aging for kittens and puppies |
faceBlendLimits (on/off) | turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
boolprop PetsFreeWill [true/false] | Turns pet free will off |
boolprop allow45degreeangleofrotation true | Use your , & . keys to rotate the objects. It allows you to put objects on angles |
intProp maxNumOfVisitingSims 8 | You can invite more people to your parties. |
boolProp snapObjectsToGrid true/false | You can place objects outside the grid. |
social_debug | You can tell what social reaction will happen before you do it |